Unity Workflow
Your Shadow mocap system exports a character animation to an FBX file after every take.
You can import your FBX animation clips into the Unity editor.
Import your Shadow animation clip
Load an FBX file into Unity Editor
Record your motion, locate the FBX clip, and import the character animation
Unity Mocap Retargeting
Transfer animation to your character
Use the Unity editor to retarget animation to a different character asset
Notes
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